Chinese players bid a sad farewell to ‘World of Warcraft’ | Aici


BEIJING – Chinese “World of Warcraft” players bid a sad farewell to the land of Azeroth on Monday, with the game going online after a dispute between US developers Blizzard and NetEase. local partners.

Popular around the world, especially in the 2000s, “World of Warcraft” — often abbreviated as WoW — is an online role-playing game set in a fantasy-medieval world where war in evil.

It is known for its exciting and addictive gameplay, and players can accumulate hundreds of hours of gameplay.

Blizzard’s games have been available in China since 2008, through a partnership with Internet giant NetEase — under local law, foreign developers cannot must cooperate with Chinese companies to enter the market.

But after 14 years and millions of players in China, the two companies announced in November that talks to renew their operating agreement had failed.

As a result, Chinese WoW servers will go online on Tuesday at midnight local time.

Other popular titles from the California gaming giant — one of the biggest in the world — will be affected, including “Overwatch,” “Diablo III” and “Hearthstone.”

Last week, Blizzard China said it had requested a six-month contract extension – which NetEase rejected.

“One day, when what happened behind the scenes can be told, developers and players will have a new level of understanding about the amount of damage that hackers can do,” NetEase president Simon Zhu wrote in of LinkedIn at the end of last year.

Blizzard said it is in “discussions” with “many partners who share our values” to continue offering the title in China.

The deactivation of the Chinese server is not “final” but “only a temporary suspension”, according to Blizzard China.

User data can be stored, used if the game is returned to China, the US company said.



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